Categories
Isobel Stenhouse

Isobel Stenhouse Brief – Week 1

At the beginning of this week we received our brief for the Isobel Stenhouse project. We started with an introduction where she told us about all the projects she’s worked on and the different roles she’s worked in before explaining the brief to us. Below I have included the project slides that are relevant for the character option which is the one that I have chosen to do.

Going into this project, I think the biggest challenge for me is going to be adapting to a lineless art style as the characters are intended to be interpreted in 3D so this is going to push me out of my comfort zone and explore different designs. The first thing that I want to do is decide on a location and genre so that I can personalise the brief to match. I started by mind mapping out some ideas that I can choose to explore. I wanted to come up with something more original and not something that first comes to mind when you read the brief.

I considered a bunch of different locations and concepts and then I decided which of my ideas would be better suited for the brief and that felt unique. In the end, I decided on choosing the Christmas one for my final idea because I felt like it fits with the timing of this project and can fit with the requirements of the brief. Now that I have chosen a genre, era and location, I am able to rewrite the brief to include this information.

A kid drops into a north pole toy workshop on the top left, cushioned by teddy bears when they land. They sneak their way past where Santa is working alongside a robot elf. The kid finds a present to place under a bookshelf. They climb the present to reach and steal the naughty or nice book. They exit to the right of the screen (if they don’t get caught).

Then I can start to generate some rough thumbnails and sketches for this project such as characters, props, poses and story based on my existing knowledge. Using the thumbnails I now know which aspects and elements I need to conduct research for and areas to look for in search of inspiration. I also plan to look into examples of character design specifically for 3D.

Leave a Reply

Your email address will not be published. Required fields are marked *